Xogot: Godot on iPad Preview
We are now ready for folks interested in testing it and finding places where we fall short of the expectations of iPadOS users and aspiring game developers to take it for a spin and help us identify the bumps in the road.
It has been almost a year since we started to explore what it would take to bring Godot to the iPad as a bonafide iPadOS application. We are now ready for folks interested in testing it and finding places where we fall short of the expectations of iPadOS users and aspiring game developers to take it for a spin and help us identify the bumps in the road.
We have prepared some documents for you:
- Goals for the TestFlight preview and signup form.
- Known Issues in this Release
- Getting Started Guide: covers how to start new projects or bring existing projects into the iPad
Once you have signed up, you can chat with us in the Xogot Discord Server.
Last month at GodotCon 2024, I talked about what went into bringing Godot to the iPad, you can watch it here: